How a pixel crew actually divides the work.
Starting with handing everything to a department, then assigning work, approvals, the camera, the task log, and cross-LLM handoffs — down to making your crew look the way you want. Here's the full tour.
Starting with handing everything to a department, then assigning work, approvals, the camera, the task log, and cross-LLM handoffs — down to making your crew look the way you want. Here's the full tour.
A department is two or more NPCs sharing one workspace, one of them designated the lead. Create one directly with the Department Creator: fill in a purpose, headcount, and provider, and AI drafts complementary roles and personas — you just pick who leads. From then on, every time you hand off work you only write a goal and acceptance criteria; the lead decides whether to consult an expert, ask for a review, or run a full task chain.
Expert advises → lead executes (2 steps, read-only)
Expert reviews → lead finalizes (2 steps, read-only)
2–5 step chain, execute/review alternating owners
Pixel is the default pixel-office view. Switch from the top bar into the full-screen Professional workbench, or open Black Window directly — it runs a real Claude Code or Codex CLI session, not a simulation. All three modes share the same accounts, models, and safety confirmations, so whichever view you act from, the others are looking at the same real state.
▲ Captured from the real app — the NPC and workspace shown are a demo setup for this screenshot.
Type a task and the NPC walks to the matching workstation — to read files, write code, search the web, or use the terminal. Its nameplate shows elapsed time while a speech bubble streams live output.
When an agent wants to run a command, its NPC stops, paces with a question mark overhead, and the approval controls float right beside the character. No window switching, no digging through logs — one glance across the office tells you who's stuck.
Right-click any NPC to rename it, edit its persona, change its look, switch rooms, or safely remove it — and to ask another NPC at the same workstation for a read-only Consult or Review. For a bigger job, just create a department.
Drag empty space to pan, use the wheel or the lower-left slider to zoom — always in crisp integer steps. Double-click the floor or press ⟳ to reset to the default framing.
The left panel shows a task in progress: the agent explains what it's about to look up while a WebSearch tool's input and output stream in live. The right panel shows the finished result: the final reply rendered as full Markdown — lists, links, sources — plus the tool-call count and total duration.
Running low on Codex allowance, or is this one better suited to Claude? Hand an NPC off between LLMs: the system first summarizes the current work, then hands it to a fresh session on the other model.
Swap between five official crew designs, or upload your own pixel GIF — animation timing is preserved and the avatar is automatically fitted to the NPC's size in the office, walking, working, and celebrating as usual.
Your API key is safe — because there is no API key.
Pixel Crew isn't another service asking you to paste in a key. It orchestrates and visualizes the official CLIs already installed and signed in on your machine. Authentication, usage, and billing all stay in those tools — Pixel Crew never touches them.
The server listens on 127.0.0.1 and is never exposed publicly; the browser talks to it over a local WebSocket.
Sign-in is managed by claude/codex themselves — Pixel Crew only invokes them, never stores any credential.
Conversation history, NPC settings, and avatars all live in a local SQLite database and folders — no cloud upload, no telemetry.
Even with full auto-approval on, destructive commands like rm -rf and disk operations still force a confirmation; a department Mission never auto-commits, pushes, merges, tags, or releases either.